Unreal Engine send git to Neverland

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    • Type: Bug
    • Resolution: Unresolved
    • Priority: Medium
    • None
    • Affects Version/s: 4.2.11
    • Component/s: Git
    • None
    • Severity 2 - Major

      The source for Unreal Engine is extremely large (80 GB). If I open the bookmark, Sourcetree spawns a git process, and I see the spinny icon of doom running. Eventually, Sourcetree may populate a handful of elements, but the spinny icon of doom continues.

       

      I eventually have to manually kill the git process after it's been running for multiple days. If I close the bookmark and reopen, I now have two git processes spinning into oblivion.

            Assignee:
            Unassigned
            Reporter:
            Mark Bolstad
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              Created:
              Updated: