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Type:
Bug
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Resolution: Unresolved
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Priority:
Medium
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None
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Affects Version/s: 2.3.2, 2.4
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Component/s: Git
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None
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Environment:
OSX
Unity 5.5.0f3
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Severity 3 - Minor
From: https://support.atlassian.com/servicedesk/customer/portal/1/STSP-5473
We've experienced some crippling performance issues using SourceTree as of late, where SourceTree will soft-lock for long periods of time (5+ minutes).
After some amount of effort we were able to get back to a working state by
(a) Switching diff/merge tools from FileMerge to Beyond Compare
(b) Adding *.prefab and *.meta to the visual diff ignore list.
Different combinations of the above worked for different people.
Some context:
- We're using Unity to build a game, with about 15 developers.
- We generate tons of commits every day with a large number of files, many of which are text files (e.g. unity prefab and meta files).
- Only recently did SourceTree start giving us problems. Rebooting/reinstalling/etc didn't matter. Only when we changed the diff/tool and expanded the visual diff ignore list did things return to a workable state.