i'd like to be able to define a threshhold on build time that makes the build count as a failure. Probably defined as a percentage of average.
I currently have a build that locks up horribly from from time to time.
It would be great if it could be automatically killed and counted as a failure whenver the build time gets to twice the average, or 30 minutes past the average, or even 100 minutes (regardless of the average).
[BAM-509] Timeout builds when they take too long
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